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The Wall #6

In the project The Wall, artists experiment with creating large-scale art in a semi-public space. With The Wall #6, the sixth edition of the project, artist David Sciarone explores how to create an analog translation of a digital urban world. From March 10 to April 19, he will be working on an installation at Kunstpunt.

You can follow the development of David’s work; you are welcome to visit from Wednesday to Saturday between 12:00 and 17:00. Any questions? Feel free to ask!

THE WALL #6: THE PLAN

For this edition of The Wall, David is working on an analog translation of a digital urban world. Using minimal resources, he aims to create this 3D environment in an analog way.

“In the 1990s, 3D open-world games emerged, allowing players to freely explore a city and discover it on their own. My plan for The Wall stems from the desire to recreate in real life a city I once explored in a game. Details such as glitches in patterns or programming errors that create strange and surreal effects are my starting point.”

Coach and project leader for public space art, Petra te Morsche, finds his plan intriguing. (How) can the proportions and abstractions embedded in the game be translated into a large-scale analog version? How does the physical construction of walls, objects, and large-scale pixels take shape? What is the intended outcome? What emerges, and how will it function? How do ‘insiders’ experience it, and do ‘outsiders’ perceive what was intended?”

ABOUT DAVID SCIARONE

David Sciarone (Groningen, 1992) is a multidisciplinary visual artist. His work has a strong graphic character but is not limited to graphic art alone.

In 2018, he graduated from Academie Minerva with a spatial installation. In addition to spatial work, David specializes in murals and graphic techniques such as relief printing and screen printing. He draws inspiration from urban environments—think architecture, automotive design, graffiti, and mid-century modern design. His work can be described as minimalist, graphic, clear, and post-graffiti.

Check out David’s website: davidsciarone.com

THE WALL: WORK IN PROGRESS

An opportunity for artists to experiment on a large scale in a semi-public space. Working in public spaces requires specific knowledge. Artists need the opportunity to explore and gain experience in this field without necessarily producing a finalized artwork. That’s why Kunstpunt Groningen launched The Wall.

On an indoor wall of nearly 200 m² at Kunstpunt, combined with the adjacent floor, artists have a unique opportunity to develop their research-based projects. This initiative allows them to take a step toward a new way of working, exploring dimensions and scales beyond what they have previously encountered.

With The Wall, Kunstpunt provides a stepping stone for artists interested in commissioned work in public spaces, responding to the need for research and experimentation.

PREVIOUS EDITIONS OF THE WALL

  • The Wall #1 – Greek artist Christos Mavrodis created a stunning charcoal drawing on the wall.
  • The Wall #2 – Artist Marnix Sixma explored the vast surface by using a pencil to create a ‘snail trail’ of words.
  • The Wall #3 – Artist Alexandra Subota presented a dystopian scene in an unexpectedly cheerful manner using polyurethane foam and various fabrics.
  • The Wall #4 – Artist Beth Wong transformed her original idea of a mural into a spatial installation that extended from floor to ceiling.
  • The Wall #5 – Graphic designer Jop Luberti created a visually striking mural using risoprints. After the project, he repurposed the prints into calendars.